Showing posts with label e. Show all posts
Showing posts with label e. Show all posts

Wednesday, April 6, 2016

Ib Reivew

You wanted a totally rad indie horror game to play?! What a coincidence! I got an amazing pixel horror game for you--and it’s free!


System Played On: PC


Age Rating: Not Rated


My Age Rating: 10
I really think an “ideal age range” all has to do with your ability to puzzle and how scared you can get. You could be an 8 year old and still enjoy this game if you don’t get the living wits scared out of you.


Graphics: 7/10
I mean, it’s suppose to be all pixely...right?
The game does occasionally glitch out since it is a very simplistic system that the creators used to make the game itself, but I’m finding it hard to demote the integrity of the game because of it.


Plotline: 9/10
This plotline is surprisingly original, considering horror games are normally some of the most cliche games I’ve ever laid my hands on.
It was a breath of fresh air, even though it felt like I couldn’t breathe sometimes because of the jumpscares.


Playability: 8/10
Since it is pixel, each move needs a sprite, and glitching spots during animation is minimal.


Replay Value:9/10
Replaying is one of the best parts of this game--because there’s more than one ending!
That’s right, you can replay the game and get a different ending almost every time, since the variables that change the ending are very little things that most people don’t even notice.
It’s one of the greatest aspects of this game.


Overall: 8/10


Synopsis:
Ib and her family decided to go to an art museum to go look at a new spotlight artist, but when Ib wanders off the power goes out and she gets lost the paintings--literally. Ib now is in an alternate dimension of the museum, one where the artists paintings come to life, and we find nine year old Ib having to fight the paintings herself.
Though Ib finds some friends, she also finds enemies, and it’s up to the player to decide her fate.


Overall Review:
Ib was one of the most delightfully cynical games I’ve ever played.
The creator, Kouri, is not only innovative in ideas and storyline, but also pays attention to the little details, to make every playthrough and unique and enlightening experience.
I immediately fell in love with this game the minute I picked it up, between the enchanting soundtrack and the eerie paintings, so much time and effort went into this game I couldn’t not appreciate it.
I don’t want to spoil too much, but I can conclude that this is in fact one of the most charming games I’ve ever picked up, and if you’re looking for something that will knock you off your feet when it comes to being not only scared, but confused, you need to pick up this game immediately.



Tuesday, April 5, 2016

Sly Cooper Review


Hello Interwebs.

Today I have for you… The original Sly Cooper! Finishing up the 3rd and 4th now, so stay tuned for those!
System Played On: PS2

Age Rating: E

My Age Rating: E
It’s really a simple bash people's faces in kind of game, nothing to it. Easy controls, simplistic plot.

Graphics: 5/10
Even though I know that the game came out in 2002, the graphics were lacking for three dimensional technology at that time, not to mention the awkward glitches with the software (come on, this isn’t Goat Simulator).

Plotline: 7/10
Simplicity does this game good, and who doesn’t love a sassy raccoon? (That’s why everyone loves Guardians of the Galaxy, right?)

Playability: 7/10
The controls were pretty simple and straightforward. Sometimes it was hard to catch on to sneaking around, and the gadgets were at first confusing, but overall it was easy to pick up.

Replayability: 5/10
I'm sorry to say, but there's not much to do after you finish the main plot. It was a similar problem with most games pre- PS3 that Playstation made, there wasn't much to do besides collect all of the little trinkets that unlocked useless things that you didn't need anymore to complete the game.
No matter the how good a plot is, that can only keep you for so long.

Overall: 7/10

Synopsis:
Sly Cooper comes from a long line of thieves. After his parents were killed, he was sent to orphanage and found his two friends, Murray (the Hippo) and Bentley (the Turtle).

Years go by, and the group decides to try to get back Sly’s family book of thieving trick, the Thievius Raccoonus. The Fiendish Five, those who killed off Sly’s parents, have stolen this book, and it is your job as Sly to defeat all 5 and get back your ancestors’ book.

Overall Review:
Sad story time, I started Sly 2 before hand, but stopped and took the time to scour out a copy of the original. Though the graphics are lacking for the time, and the glitching is almost as bad as Goat Simulator, the simplistic approach to the plot line and humour made this a really enjoyable game.
Unfortunately, it was extremely short.
This game only took 4 hours to complete, though I didn’t get 100%, the plot line was minimal. Battles were basic, missions were straightforward, but what really kept you reeled in was the odd humour and unique point of view.
The “Robin Hood” viewpoint, one I’ve always thoroughly enjoyed, keeps the player going, and the icing on the cake is definitely the enemy of Sly’s, Carmelita. Her voice actor, though extremely spotty (switching from about 5 accents total--I counted), brought an added layer of depth to Sly as a developing character. The constant Love hate relationship is really fun to follow, and *spoiler*, it gets complicated in Sly 2, which is really fun to see.

You feel an attachment to Sly, almost as if you have a bit of him inside all of us, and let’s admit it, who hasn’t dreamt of being a super sneaky ninja parkouring around town.
The main goal of an artist or writer is for your audience to feel empathy or similarity, and this game hit home. Fun, cute game to play in between those rage quit games that take 20 some odd hours to finish, though don’t get your hopes up for too complicated of a plot.
.
(GameFAQs) Walkthrough Link:

http://www.gamefaqs.com/ps2/561378-sly-cooper-and-the-thievius-raccoonus/faqs/20877